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RULES 2024

HEALER, ARTIFICER CLERIC AND MAGE ARCHETYPES​

KEY TERMS

These key terms are used to help define the rules and will be bolded and italicised to help identify them. More information on these key terms can be found in their relevant sections.

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Ability: Means healing, fireballs/explosives, summoning, scholarly magic, magic item creation or potion making.

Artificer: Refers to a character who is a smith, rune smith, alchemist or engineer that uses science and technology for their abilities.

Archetype: The collective grouping of Artificers, Secular Healers, Clerics and Mages.  

Casting Item: Magic wand, Magic Rod, Magic Staff, Firesteel, box of tools, Holy Symbol or Holy Weapon. 

Cleric: Refers to a character who is a druid, priest, priestess, monk, nun or other agent of the gods.

Enchantment: Magic that strengthens and protects.

Firesteel: an iron d-shaped object 5.5cm long used to strike a flint to make sparks - used by Artificers

Grimoire: A book containing information appropriate to your lore (must exceed 17cm x 15cm x 5cm) e.g. a wizard’s grimoire containing their spells, cleric’s prayer book, surgeons anatomy drawings, Artificers theories etc. Note: this is an actual book, preferably leather bound,  you will need to write in.

Healers Kit: a secular healer’s box of relevant tools that is a minimum 10cm x 20cm x 20cm, that must be able to be removed and used for healing

Holy Weapon: a cleric's 2 handed weapon decorated specific to their deity with design covering minimum 10cm x 20cm.

Holy Symbol: a clerics holy symbol that is a minimum10cm x 20cm (must be able to be held if being used as the casting item) eg: amulet (cannot be a shield or other sort of weapon)

Magic Rod: a LARP safe 1 handed rod up to 125cm long  used to cast spells, which is decorated in a lore appropriate way, cane or one handed staff. ​​​

Magic Staff: a LARP safe 2 handed staff 130-215 cm long including a lore appropriate wizard/clerical topper (10cm x 20cm) used to cast spells. Cannot be used by a martial character (non-Archetype).

Magic Wand: a LARP safe wand up to 50cm long used to cast spells (this is not a band wand). Note: Epic Armoury Wands with polyurethane foam around a bendable steel core are permitted - the wooden core version is not permitted. Cannot be used by a martial character (non-Archetype).

Secular Healer: Refers to characters which do not use magic or divine methods to perform healing.

Robe: A singular (or gives the illusion of) piece of clothing that goes over the shoulder and to the knee on both sides (eg: coat, stole, dress, robe)

Roleplay Magic: Magic that is performed in the theatre of the mind, to convey physically difficult effects but has no in-game effects unless approved by the Story team at a Roleplay Event.

Runestone Test: The method for determining whether an Ability has been used successfully or without consequences.

Sand Timer: a sand timer used to measure healing and casting times. The required timer is for 30 seconds but longer timers can be used for longer duration spells and enchantments.

Spell: Short phrase of words used to enhance roleplay. Previously known as “Veritas” magic.

Place of Power: A ritual site at events as marked by event organisers.

Mage: Refers to a character who draws on magic to perform abilities. 

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Change Log

  • 27 July 2024 - complete replacement of Magic rules

  • 29 July 2024:

    • No changing Archetpyes and no changing back and forth with a martial types.

    • No using Magic Staffs, Rods or Wands by martial characters (non-Archetypes).

    • Better Magic Rod example added

  • 7 August 2024:​

    • Casting Item definition added​

    • Firesteel for Artificer's added

    • Holy weapon definition added

  • 19 September 2025:​

    • Removed references to GW and reformatted​

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CONTACT

For general Swordcraft Ltd related enquiries please email info@swordcraft.com.au

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For feedback and complaints please email community@swordcraft.com.au

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For specific Swordcraft chapter related enquiries please see our chapter pages for more information on how to contact. 

LEGAL INFORMATION

Swordcraft Ltd (ACN 161 227 532) is a non for profit company limited by guarantee (a common structure for community and sporting groups) with the sole purpose of developing and promoting the game of Swordcraft as a medieval fantasy community, fest event, battle game and LARP. Swordcraft Ltd uses all revenue generated to support and grow Swordcraft and does not distribute any profits to members or officers.

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© 2023 by SWORDCRAFT Ltd., website designed by Heather Clark and Jeff Krins

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