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RULES 2024

Fireballs &
Explosives

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Only Artificers, Mages and Clerics can use fireballs/explosives

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Casting and Effect

  • Fireball/Explosives kill you if they hit any part of you (like a war machine missile). 

  • To cast a Fireball/Explosive you need to:

    • Stand tall, and hold the Fireball/Explosive above your head in one hand and your Casting Item in the other while reciting a minimum 10 word lore appropriate incantation.

    • Secondly, throw your Fireball/Explosive overarm, taking no more than 3 steps. 

    • Thirdly, draw a Runestone from your pouch but don’t check what it is.

    • Check which Runestone was drawn:

      • Success: You are good.

      • Failure: You are caught in the blast. You are immediately reduced to 0 Wounds and are mortally wounded/dying.

  • Additional Note: If you are struck while creating a Fireball/Explosive, the effect/Spell automatically fails and, as well as losing a success stone, you are dying/reduced to 0 Wound Points.

 

Maximum Number

  • The number of fireballs/explosives an Archetype may have at a battle will be set by the game or event.

 

Construction 

  • Overall structure of flexible polyurethane foam

  • Design:

    • Themed to one of the Winds of Magic

      • Orb - Minimum dimensions: minimum 15 cm diameter

      • Comet - Minimum dimensions: 12 cm diameter X 21cm long

    • Spherical Bomb - Minimum dimensions: minimum 15 cm diameter

  • May be homemade or commercially purchased 

​​​​​​​​​​​​​*Matt McAninley and Andrew Peterson in Melbourne can make these.​

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Change Log

  • 7 August 2024

    • You must hold fireball in one hand and Casting Item in the other

    • Changes to dimensions and design

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